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Quake 4
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From the News Desk |
| Quake 4 News - Slow News Week | |
There has been very little news forthcoming from any area of Quake 4 development. Its been almost dead silent for the last week or two so I though I would throw out some snippets of whats upcoming in the next couple/few weeks:
xbm: Their next release should be largely aimed at performance tuning, which is the major area that is lacking in comparison to Q4Max. *edit* kaffeedoktor from the xbm team very kindly gave me some detail on what is upcoming, (fact, not rumor). There is a serious focus on performance related enhancements at the moment with some good things on the way. A "20-30% performance increase compared to XBM 0.31 is possible and realistic" in upcoming releases. That's hard to pin down in actual fps at this point, but I would imagine xbm would run pretty smooth with that kind of polishing applied to gamecode performance.*edit*
Q4Max: As usual, there is no indication of what they are working on.
GTR: There is a whole laundry list of things they are reportedly working on.
- New maps
- Freeze Tag
- "Excessive" mode
- Fine-tuning of Midair (damage system, knockback)
- New scoring system for Midair
- SportSkins (by drach)
- New models, new team skins
- Model-specific player sounds
- GTR "Promode" (GTX) with advanced movement and refined weapon balance
- Customizable HUDs
- GTR Trainee Arena (a special map for learning the new physics/movement)
- Replacement sounds for the default announcer
- Full-featured menu, written from scratch with everything you could want to adjust!
- Extra movie-making features to help all those aspiring directors out there
- Bot support
(That's a long list and I have noticed very little activity on their forums. Hopefully, the activity is all behind the scenes.)
id: Their 1.4 patch which is supposedly aimed at the bugs that we all know and love. There is very little information on this pending release.
DeltaCTF: There should be a release fairly soon clearing up some minor bugs that have been reported.
Their other projects include:
- DeltaCast: will add in features for shoutcasters to be able to easily cast matches and have information they need at their figure tips, as well as making the gui and hud more appealing to spectators watching the cast. With options and views similar to sports casting this will bring the e-sports into the right arena for spectators enjoyment.
- DeltaStats will export the stats from a server two ways. One way is similar to many other mods methods, of dumping to a logfile and parsing the information. The other way will write directly to a database for use in leagues and ladders. With a PHP front end of this, we plan to revolutionize the way ladders and leagues are run. Matches will automatically be reported at the end of a game. Spectators and competitors alike will be able to get instant feedback on current tournaments and league games.
They are also making a child friendly version of quake 4, but there is no information whatsoever on release dates.
On another note, if you haven't been watching the streams from TSN for WSVG London you have been missing out. There have been some great games and the coverage is excellent. The link to TSN is here if you are interested.
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