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Quake 4
All the latest information on patches and mods - check out our tips and tutorials for help on taking your game to the next level.
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From the News Desk |
| Quake 4 Mod- GT-R Needs You!...maybe | |
The GTR team is growing and needs staff in the following areas:
- Programmers
- GUI Scripters
- Modelers
- Animators
- Skinners
- Conceptual artists
- Level designers
- Texture artists
- Sound artists
- Beta testers
- Beta team lead
- Writers (Wiki, F.A.Q., changelogs, history)
The next release planned, version 0.20, is going to be a large one. Here are some teasers for what is to come:
- New maps
- Freeze Tag
- "Excessive" mode
- Fine-tuning of Midair (damage system, knockback)
- New scoring system for Midair
- SportSkins (by drach)
- New models, new team skins
- Model-specific player sounds
- GTR "Promode" (GTX) with advanced movement and refined weapon balance
- Customizable HUDs
- GTR Trainee Arena (a special map for learning the new physics/movement)
- Replacement sounds for the default announcer
- Full-featured menu, written from scratch with everything you could want to adjust!
- Extra movie-making features to help all those aspiring directors out there
And something we know you want, but won't believe...
...Bot support!
For the early stages of development, we are looking for experienced CPMA players to help tweak the weapon balance and physics of GTX, a new promode.
Anyone experienced with making movies would be able to suggest features they think should be added to the mod to improve the ease of making movies.
If you would like to help, get over to the forums
or join IRC @ #GT-Revolution on QuakeNet |
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