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From the News Desk |
| Welcome to the Undiscovered Country | |
We all know that hacking is running rampant in some games. It's not been unbearably bad in the quake multi-player world, but there have been times when hackers caused a huge disruption in a league or community. About a year ago, one member of a newer NA ctf team was caught blatantly hacking. After much drama, the hack was turned over to community leaders and it was forwarded on to Even Balance (Punk Buster) and id Software for a fix to be applied rendering it useless.
As it turned out, the hack was being supplied by a company that was charging for the software. It was not cheap either, and in my mind this was the first sign that the landscape of hacking had changed forever. No longer was PunkBuster tracking down hacks made by gamers sitting in their mother's basement armed with a little code and a cd key cracker. This was business and business was good.
Ten years ago Congress signed the Digital Millennium Copyright Act or DMCA into law. This was a hotly debated law and the debate has only cooled a little in the past few years. The debate cooled because most people realized that it wasn't about them...not really. The law was designed to stop copyright infringement on an industrial scale and while the RIAA and MPIAA have made some noise by suing John Doe infringer's, most of us have continued doing what we do without a lot of change.
Two separate topics? Maybe not…
Now here is where it starts to tie together. Blizzard, makers of World of Warcraft, is suing a company called MDY, who make a hack called Glider. What Glider does is control a WOW character for the user and allows it to do the stuff you don’t want to be bothered with – it will farm gold for you or level up while you are at work or whatever. While it seems fairly innocent, this is clearly not something that the game makers intended. Just like, for instance, someone that designs a hack that allows you to see though walls or aims for you.
What Blizzard is doing is pioneering and, of course, it would have to be them wouldn’t it? Who else has the money for a legal test case that will very likely go up in front of the Big Nine for a legal decision? The suit seems to contend that because you have violated the EULA you no longer have the right to make a copy of the software in to your system RAM. While I am not sure how that is going to end up (it seems kind of sketchy at best) it’s a bold contention.
What it’s really going to boil down to is what does a EULA allow a company to enforce? And how may they enforce it? The bottom line is that on-line gaming is big business and there is a lot of money at stake. Companies are probably tired of paying Even Balance millions of dollars for what many would contend are basically zero results. There is no doubt that any game that reaches a critical mass necessary for mainstream success is going to be vulnerable to hack distribution. So how does a game company protect their game from being “used in a manner other than directed”? That’s the same warning on an aerosol can and until now, a EULA didn’t mean much more. If game makers win this one, it may have dire consequences for copyright enforcement in general, but it also may solve the problem of hacking. If you have a website and you distribute hacks you might be disinclined to do so if you were potentially looking at jail time. Personally, while I am a little concerned over the legal precedent this may set, I am happy to see someone trying to use the DMCA for something other than maintaining the distribution monopoly of digital music.
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Comments |
on May 08 2008 22:26:12
I just can not comprehend why someone or people would pay for hacks... seriously, why. |
on May 15 2008 15:39:18
"About a year ago, one member of a newer NA ctf team was caught blatantly hacking."
Bah the clan was not newer. The clan started in March of 1998 with quake 1 and was active through out quake's history :)
The only new part of the clan was that the hack took place within the first year of Q4.
I realize that this has nothing to do with the overall information this article is expressing but validity is important when you are to believe and understand material that is of someone else’s opinion. |
on May 16 2008 01:02:33
As much as I would love to see hacks go away the DMCA just scares the crap outta me. Laws like that go further towards removing internet freedoms. |
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